Call of Duty Warzone And MW3 Season 6 Patch Notes

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Warzone And MW3 Patch Notes For Season 6 Detail MW2 Gun Buffs And Shorter BR Ranked Play Season

 

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call-of-duty-warzone-and-mw3-season-6-patch-notes

Season 6 multiplayer game mode adjustments:

The Season 6 update provides a significant nerf to Season 5’s powerful STG-44 assault rifle. This includes an 8% decrease to the maximum damage, a 17% reduction to the maximum damage range, a 14% decrease to the near-medium damage range, and a 13% reduction to the medium damage range.

With these changes, the developer says that the STG44 is no longer capable of a three-shot kill within its maximum damage range.

Another major nerf impacts Season 5’s Static-HV submachine gun. The weapon was adjusted with a 9% decrease to maximum damage, and a 7% reduction to both the medium damage and near-medium damage. The developer says that within its maximum damage range, the Static-HV is no longer capable of a four-shot kill without a headshot

Season 6 adds small fixes for zombie mode:

Zombies wrapped up the final story mission in Season 5, so there are very few changes for the mode.

The update provides fixes for an issue that previously caused shock sticks to prevent the Entity boss-fight encounter from progressing, and it corrects a bug that previously caused a crash to occur when throwing a spear at a Hellhound.

Previously, the Reclaimer 18 shotgun wouldn’t deal damage to mercenary enemy types if the weapon was equipped with the JAK Devastators conversion kit, but the developer says this issue is also resolved.

Full Patch notes:

The full patch notes for MW3 and Warzone can be seen below, as shared by Activision.

Welcome to Season 6:

  • Welcome to the sixth and final Season of Call of Duty: Modern Warfare III!
  • As we prepare to release the last new content drop for MWIII, you can read the Patch Notes below for details on the latest balance adjustments, gameplay improvements, bug fixes, and more.
  • The Season 6 update is available to pre-download now on your platform of choice, and it goes live for all players today at 9 AM PT.
  • Season 6 Roadmap for Call of Duty: Modern Warfare III.

New Maps

  • Drive Thru (6v6)
  • Order up some mayhem at Funny’s Fried Fun. This original, small-sized map features a moving carousel and close-quarters action for thrilling gameplay!
  • Mad Cow (6v6, Meat Variant)
  • The dark side of East Bay Meats surfaces in this unsettling variant of the fan-favorite Meat map.
  • Arena Shipment (6v6, Shipment Variant)
  • Showcase your skills in front of a (totally real) crowd in Arena Shipment.
  • Stay High (6v6, Shipment Variant)
  • Yo, dawg, we heard you like Get High, so we put Get High in your Shipment so you can Stay High while you grind.
  • Bit-ment (6v6, Shipment Variant)
  • Pixels and polygons clash in the retro-inspired Bit-ment.
  • Ghost Ship (6v6, Shipment Variant)
  • Darkness and dread fill every corner of the grounds of Ghost Ship.
  • Sunny Shipment (6v6, Shipment Variant)
  • Today’s forecast calls for clear skies and good vibes in Sunny Shipment.

The New Weapons

  • Kastov LSW (Light Machine Gun, Battle Pass)
  • With its best-in-class fire rate and Tac Stance accuracy, this LMG was crafted to tear enemies through at short to medium range.
  • DTIR 30-06 (Battle Rifle, Battle Pass)
  • Eliminate long-range threats with this slow-firing and hard-hitting battle rifle chambered in .30-06.

New Attachments

  • XTEN Binate Suppressor (Muzzle)
  • A large-caliber suppressor with an integral laser for tactical, low-profile action.
  • Bracefire-HC Grip (Underbarrel)
  • A side-angled foregrip that provides improved recoil control, stability, and handling.
  • Caster-X1 Compensator (Muzzle)
  • A vented compensator designed to offer better muzzle control with higher caliber rounds.

Aftermarket Parts

  • In addition to new Aftermarket Parts, complete all 4 Weekly Challenges to unlock the Drawn and Quartered animated Weapon Camo.
  • JAK Salvo (KATT-AMR Sniper Rifle, Week 1 Challenges)
  • A sniper modification that fires anti-materiel explosive rockets that deal significant explosive damage.
  • JAK Lance (MX Guardian Shotgun, Week 2 Challenges)
  • A pressurized magazine that fires three ballistic rivets, one per magazine rotation. Pressure builds while the weapon is idle until the maximum output is reached. At critical pressure, velocity and precision are vastly improved.
  • JAK Voltstorm (Stormender Launcher, Week 4 Challenges)
  • High-voltage electricity is cycled through copper coils and discharged in a lethal bolt capable of hitting multiple targets.

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